![]() ![]() Quite a bit faster for scouting/flanking than the dreadreaper). I go for shadowborn mastery to get mab's boon (synergizes with quick migration), entwined by shadows (just an awesome skill that adds much-needed resistances and some good damage), and the fallen angels (not the best for some things, but a fun unit to have. My second favorite is High Elf Rogue or HIgh Elf Sorcerer.The Rogue gameplay is a bit harder than others since i focus on Charm a lot and Seeker.And long range and fast paced battles.Do not allow opponents to build up.Cheap units like Archers and Storm Sisters.I usually level up 3-4 Storm Sisters which usually win me the entire game.Once u. Like others are mentioning, shadowborn is almost a must-get for the lifesteal. Rugged pioneers is the weakest, but it's still hella useful if you're escorting a pioneer or want to stick a fortress near that mythic structure you just cleared. Expansionism and fertility rites are obvious choices, especially considering how slow the Necromancer can grow if you lose a few units early and can't fight some of the tougher groups (then you have to make units instead of making, say, a master's guild, which delays you even more, etc.) These two researches help begin the snowball. Swift migration is awesome - goes well with shadowborn and makes a huge difference in hotly-contested areas. ![]() Expansionism and fertility rites are obvious choices, especially considering how slow the Necromancer can grow if you lose a few units early and can't fight some of the tougher groups (then you have to make units instead of making, say. I generally play on larger maps and so expander is almost essential. Swift migration is awesome - goes well with shadowborn and makes a huge difference in hotly-contested areas. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |